Here's some info on ho it will work. It's going to be a narrative adventure, so bow down and call me Dungeon Master

. I'll set up what's going on, list some things that you notice, and may give a hint or nudge depending how important something is.
You start unarmed, but you can learn fighting and get weapons there.
You will be transported to this world, as my point with the portal, so you will be new to it and have no history with it. I though that would be good to do since I'd have to explain the world and I might as well throw a adventure and discover aspect into it.
At first I won't have any characters there, but you will meet two natives that are important to the adventure later on that I'll control.
This world is mostly face value, so please act the part.
Please, I want everyone to play this, more will make it better.
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